<Agency>
		<Name>FIB Police</Name>
		<ShortName>FIBP</ShortName>
		<ScriptName>fib_police</ScriptName>
		<Inventory>inv_fibp</Inventory>
		<TextureDictionary>lspdfr_fibp</TextureDictionary>
		<TextureName>agency_fibpolice</TextureName>
        <Loadout>
			<Name>Patrol Unit</Name>
			<Vehicles>
				<Vehicle>fibp</Vehicle>
                <Vehicle>fibp1a</Vehicle>
				<Vehicle>fibp2</Vehicle>
				<Vehicle>fibp3</Vehicle>
				<Vehicle>fibp4</Vehicle>
				<Vehicle>fibp5</Vehicle>
				<Vehicle>fibp6</Vehicle>
				<Vehicle>fibp8</Vehicle>
			</Vehicles>
			<Peds>
				<!-- 70% chance of male peds -->
				<Ped chance="8" outfit="fibp_class_a">mp_m_freemode_01</Ped> <!-- Class A outfit (Any variation) -->
				<Ped chance="27" outfit="fibp_class_b">mp_m_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
				<Ped chance="35" outfit="fibp_class_c">mp_m_freemode_01</Ped> <!-- Class C outfit (Any variation) -->
				<!-- 30% chance of female peds --> 
				<Ped chance="5" outfit="fibp_class_a">mp_f_freemode_01</Ped> <!-- Class A outfit (Any variation) -->
				<Ped chance="10" outfit="fibp_class_b">mp_f_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
				<Ped chance="15" outfit="fibp_class_c">mp_f_freemode_01</Ped> <!-- Class C outfit (Any Variation) -->
			</Peds>
			<NumPeds min="2" max="4" />
			<Flags>
				<Flag>RespondsAsBackup</Flag>
				<Flag>SpawnsAmbiently</Flag>
			</Flags>
		</Loadout>
        <Loadout>
			<Name>Explosives K-9 Unit</Name>
			<Vehicles>
				<Vehicle>fibp42</Vehicle>
                <Vehicle>fibp62</Vehicle>
			</Vehicles>
			<Peds>
				<!-- 80% change of K-9 officer peds -->
				<Ped chance="40" outfit="fibp_k9_b">mp_m_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
				<Ped chance="40" outfit="fibp_k9_c">mp_m_freemode_01</Ped> <!-- Class C outfit (Any variation) -->
				<!-- 20% chance of female peds --> 
                <Ped chance="10" outfit="fibp_k9_b">mp_f_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
				<Ped chance="10" outfit="fibp_k9_c">mp_f_freemode_01</Ped> <!-- Class C outfit (Any Variation) -->				
			</Peds>
			<NumPeds min="2" max="2" />
			<Flags>
				<Flag>RespondsAsBackup</Flag>
				<Flag>SpawnsAmbiently</Flag>
			</Flags>
		</Loadout>
        <Loadout>
			<Name>Transportation Unit</Name>
			<Vehicles>
				<Vehicle>fibp7</Vehicle>
			</Vehicles>
			<Peds>
				<!-- 70% chance of male peds -->
				<Ped chance="8" outfit="fibp_class_a">mp_m_freemode_01</Ped> <!-- Class A outfit (Any variation) -->
				<Ped chance="27" outfit="fibp_class_b">mp_m_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
				<Ped chance="35" outfit="fibp_class_c">mp_m_freemode_01</Ped> <!-- Class C outfit (Any variation) -->
				<!-- 30% chance of female peds --> 
				<Ped chance="5" outfit="fibp_class_a">mp_f_freemode_01</Ped> <!-- Class A outfit (Any variation) -->
				<Ped chance="10" outfit="fibp_class_b">mp_f_freemode_01</Ped> <!-- Class B outfit (Any variation) -->
				<Ped chance="15" outfit="fibp_class_c">mp_f_freemode_01</Ped> <!-- Class C outfit (Any Variation) -->
			</Peds>
			<NumPeds min="2" max="2" />
			<Flags>
				<Flag>SpawnsAmbiently</Flag>
                <Flag>RespondsAsTransport</Flag>
			</Flags>
		</Loadout>
	</Agency>
	